And we would love to see those Immortals get overthrown by a Dark House of Shadows. We want to see a group of players become the Immortals. We are looking for this closed alpha to be quite a bit longer. “The last technical alpha,” says game director Wyatt Cheng, “was three weeks. Indeed, the prospective length of the alpha is all about testing the Cycle of Strife. It's a pretty interesting sounding system that rewards both PVE engagement and PVP skill, and is a focal point for this test. Shadows fighting to prove their worth in the Rite of Exile. If it least half are won by Shadows fighters, the Dark House at the top of the Shadows ranking will become the new Immortals and a new cycle begins. This kicks off ten separate simultaneous 8v8 battles and if at least half of these are won by the Immortals the status quo remains. The Rite of Exile sees the top ten Dark Houses sending their eight strongest members to fight the best the Immortals have to offer. This is where the Shadows and Immortals fight it out to see if the Immortals are still worthy of holding onto their vaunted position. This all comes to a head when the Shadows reach a point in their overall progression that triggers an event called the Rite of Exile. The more each Dark House’s members are actively engaged with Shadows activities, the higher their house will be in the rankings. The Dark Houses are all effectively in competition with each other, fighting to be at the top of the sub-guild rankings. “How does that happen? Well, Shadows players can form and join Dark Houses, which are basically like sub-guilds. There’s no limit to how many Shadows can be active, on the other hand, and they will all be vying to displace the current group of Immortals. There will only ever be one group of Immortals on a server, with up to 500 members. ![]() That battle, however, will be a long way from symmetrical. And thus the Cycle of Strife was born.” That then, is the Cycle of Strife, and it boils down to a seasonal tug of war between the Immortals and the Shadows. But Akeba could never get too comfortable because she knew that as she rose up, so too would new Shadows to make sure she was always worthy of her station. Which, of course, they eventually did, with Akeba becoming the next Immortal. “And should the Shadows ever prove stronger and more capable, they would overthrow the current reign and take up the Eternal Crown as the new Immortals. They would look for cracks and weaknesses and they would do everything they could to make sure the elite defenders of Sanctuary were always up to the task. So working in secret, Akeba found those brave enough to help her constantly test and challenge the Immortals. That they were always worthy and capable of defending Sanctuary, as they were charged. It would be Akeba’s job to make sure that the Immortals would never falter or waver. So she gave her daughter Akeba a secret heavy burden. ![]() I’m not sure why they came out with a death knight class because crusaders look like death knights or shadow knights even when you equip the recommended gear.“Daedessa knew that power, especially that kind of power, can lead to complacency and corruption for even the best or most well-intentioned individuals like her son. While there is a great story and preservation and continuation of lore it does seem like this is the case. Hundreds of people talk about this game being a cash grab. After 50 levels of cruising though the game you begin being slaughtered instantly and all of the time once you reach mount zavain and beyond that. There are no acts like in Diablo 1 or Diablo 2 so you will feel lost. There is a bug where key NPCs like Deckard Cain have no voice/ speech and this has been known in the forums for about a year with nothing done about it. The combat is so fun and addictive that you will forget to look at your HP bar.The graphics are nice and they work well with a newer PC and monitor.
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